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Level Design
Game Design
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Testing |
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Game Design consists of many varied
tasks. We take the levels from level design and make them playable by adding
NPCs, monsters, scripts and traps. We're also responsible for making the quests
and NPCs come alive. We take the levels, the story, the art, the sounds and the
voices and make it all blend together. It is the great smelting pot where
everything gets together. Another aspect of the department is testing.
All levels must be tested before we start working with them, and they must be
tested again before leaving the department. It is a long process but one of the
most important as one little bug can make the entire mod unplayable.

~All Biographies are self-written~

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