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Everywhere you can walk in Oblivion is a level. An
Ayleid Ruin is a
level, sometimes consisting of several cells. The Imperial City
Marketplace is another level. Our task for Dark Brotherhood: Awakening
is therefore obviously to design and make all the new levels that are
needed for the project. This includes new Sanctuaries, dark dungeons,
cabins in woods and many other places. We're determined to take level
designing to the next level and make levels that will take your breath
away with awe and terror.

~All Biographies are self-written~

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