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Sound Design
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The Dark
Brotherhood Sound Design team is responsible for assembling
all of the brand new sound FX, ambient audio, music, and voice acting
you will hear while playing our mod. We take requests from the level
designers for new monster sounds, supernatural effects, and corpses rotting and bring them to life using an amalgam of other sounds from
around the world (mixed with a great deal of patience). We use a
variety of software from freeware to my home-brewed Pro Tools rig to
perform all of our daily audio needs. We are also very blessed to have
our own composer on the team who is single-handedly creating all of our
brand new music.
~All Biographies are self-written~

The sound department is seeking someone to take the lead sound role. If you're
interested, please contact
Amadaun.

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