The Dark Brotherhood

 

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Sound Design
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The Dark Brotherhood Sound Design team is responsible for assembling all of the brand new sound FX, ambient audio, music, and voice acting you will hear while playing our mod. We take requests from the level designers for new monster sounds, supernatural effects, and corpses rotting and bring them to life using an amalgam of other sounds from around the world (mixed with a great deal of patience). We use a variety of software from freeware to my home-brewed Pro Tools rig to perform all of our daily audio needs. We are also very blessed to have our own composer on the team who is single-handedly creating all of our brand new music.

~All Biographies are self-written~



The sound department is seeking someone to take the lead sound role. If you're interested, please contact
Amadaun.